Lensmoor Helpfiles


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'DIVINE SPELLS' 'HOLY SPELLS'
Empowered by deities, DIVINE SPELLS are only castable if one is in an
active religion (or if one is a PANTHEIST). In addition to being in
favor with their deity, one also must remain within their alignment
restrictions in order to cast these spells.
 
Exception: characters below level 25 can cast divine spells without
           following a deity. This applies to remorts as well.
 
The Divine Spells are:
 
1) bless              10) harm               19) protection neutral 
2) bless weapon       11) heal               20) remove curse
3) chaos blast*       12) healing light      21) restore youth
4) control undead     13) holy word*         22) sanctuary
5) consecrate area    14) mass bless         23) true healing 
6) curse              15) mass curse         24) true light*
7) curse weapon       16) mass healing       25) turn undead
8) destroy undead     17) protection evil
9) frenzy             18) protection good
 
* See these spells' helpfiles for details on alignment restrictions.
Categories: spell divine alignment religion
Last updated by: Evarius, 11/11/2011